BitBully 0.0.39
Loading...
Searching...
No Matches
GameSolver::Connect4::Position Member List

This is the complete list of members for GameSolver::Connect4::Position, including all inherited members.

canPlay(int col) constGameSolver::Connect4::Positioninline
canWinNext() constGameSolver::Connect4::Positioninline
column_mask(int col) (defined in GameSolver::Connect4::Position)GameSolver::Connect4::Positioninlinestatic
HEIGHT (defined in GameSolver::Connect4::Position)GameSolver::Connect4::Positionstatic
isWinningMove(int col) constGameSolver::Connect4::Positioninline
key() constGameSolver::Connect4::Positioninline
key3() constGameSolver::Connect4::Positioninline
MAX_SCORE (defined in GameSolver::Connect4::Position)GameSolver::Connect4::Positionstatic
MIN_SCORE (defined in GameSolver::Connect4::Position)GameSolver::Connect4::Positionstatic
moveScore(position_t move) constGameSolver::Connect4::Positioninline
nbMoves() constGameSolver::Connect4::Positioninline
play(position_t move)GameSolver::Connect4::Positioninline
play(const std::string &seq) (defined in GameSolver::Connect4::Position)GameSolver::Connect4::Positioninline
playCol(int col)GameSolver::Connect4::Positioninline
Position()GameSolver::Connect4::Positioninline
position_t typedef (defined in GameSolver::Connect4::Position)GameSolver::Connect4::Position
possibleNonLosingMoves() constGameSolver::Connect4::Positioninline
WIDTH (defined in GameSolver::Connect4::Position)GameSolver::Connect4::Positionstatic