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BitBully 0.0.39
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This is the complete list of members for GameSolver::Connect4::Solver, including all inherited members.
analyze(const Position &P, bool weak=false) (defined in GameSolver::Connect4::Solver) | GameSolver::Connect4::Solver | |
getNodeCount() const (defined in GameSolver::Connect4::Solver) | GameSolver::Connect4::Solver | inline |
INVALID_MOVE (defined in GameSolver::Connect4::Solver) | GameSolver::Connect4::Solver | static |
loadBook(std::string book_file) (defined in GameSolver::Connect4::Solver) | GameSolver::Connect4::Solver | inline |
reset() (defined in GameSolver::Connect4::Solver) | GameSolver::Connect4::Solver | inline |
solve(const Position &P, bool weak=false) (defined in GameSolver::Connect4::Solver) | GameSolver::Connect4::Solver | |
Solver() (defined in GameSolver::Connect4::Solver) | GameSolver::Connect4::Solver |