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BitBully 0.0.56-a6
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This is the complete list of members for GameSolver::Connect4::Solver, including all inherited members.
| analyze(const Position &P, bool weak=false) (defined in GameSolver::Connect4::Solver) | GameSolver::Connect4::Solver | |
| getNodeCount() const (defined in GameSolver::Connect4::Solver) | GameSolver::Connect4::Solver | inline |
| INVALID_MOVE (defined in GameSolver::Connect4::Solver) | GameSolver::Connect4::Solver | static |
| loadBook(std::string book_file) (defined in GameSolver::Connect4::Solver) | GameSolver::Connect4::Solver | inline |
| reset() (defined in GameSolver::Connect4::Solver) | GameSolver::Connect4::Solver | inline |
| solve(const Position &P, bool weak=false) (defined in GameSolver::Connect4::Solver) | GameSolver::Connect4::Solver | |
| Solver() (defined in GameSolver::Connect4::Solver) | GameSolver::Connect4::Solver |