Definition at line 31 of file Solver.hpp.
◆ Solver()
GameSolver::Connect4::Solver::Solver |
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◆ analyze()
std::vector< int > GameSolver::Connect4::Solver::analyze |
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const Position & | P, |
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bool | weak = false ) |
◆ getNodeCount()
unsigned long long GameSolver::Connect4::Solver::getNodeCount |
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const |
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inline |
◆ loadBook()
void GameSolver::Connect4::Solver::loadBook |
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std::string | book_file | ) |
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inline |
◆ reset()
void GameSolver::Connect4::Solver::reset |
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inline |
◆ solve()
int GameSolver::Connect4::Solver::solve |
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const Position & | P, |
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bool | weak = false ) |
◆ INVALID_MOVE
int GameSolver::Connect4::Solver::INVALID_MOVE = -1000 |
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staticconstexpr |
The documentation for this class was generated from the following files: